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Minds Behind Shooter Games : Interviews With Cult and Classic Video Game Deve...

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eBay-objectnummer:364203820148
Laatst bijgewerkt op 01 mei 2024 16:03:05 CESTAlle herzieningen bekijkenAlle herzieningen bekijken

Specificaties

Objectstaat
Vrijwel nieuw: Een boek dat er als nieuw uitziet, maar al wel is gelezen. De kaft is niet zichtbaar ...
Book Title
Minds Behind Shooter Games : Interviews With Cult and Classic Vid
ISBN
9781476682730
Publication Name
Minds Behind Shooter Games : Interviews with Cult and Classic Video Game Developers
Item Length
10in
Publisher
Mcfarland & Company, Incorporated Publishers
Publication Year
2021
Series
Studies in Gaming Ser.
Type
Textbook
Format
Trade Paperback
Language
English
Item Height
0.6in
Author
Patrick Hickey
Item Width
7in
Item Weight
17.3 Oz
Number of Pages
273 Pages

Over dit product

Product Information

Featuring interviews with the creators of 39 popular video games, this book gives a behind-the-scenes look at the origins of some of the most iconic shooter games. Interviewees recount endless hours of painstaking development, the challenges of working with mega-publishers, the growth of the genre, and the creative process.

Product Identifiers

Publisher
Mcfarland & Company, Incorporated Publishers
ISBN-10
1476682739
ISBN-13
9781476682730
eBay Product ID (ePID)
9050377627

Product Key Features

Author
Patrick Hickey
Publication Name
Minds Behind Shooter Games : Interviews with Cult and Classic Video Game Developers
Format
Trade Paperback
Language
English
Publication Year
2021
Series
Studies in Gaming Ser.
Type
Textbook
Number of Pages
273 Pages

Dimensions

Item Length
10in
Item Height
0.6in
Item Width
7in
Item Weight
17.3 Oz

Additional Product Features

Number of Volumes
1 Vol.
Lc Classification Number
Gv1469.3.H5623 2021
Reviews
"When it comes to preserving the stories behind the gaming industry's most influential titles, Patrick Hickey Jr. has proven to be an unwavering force time and time again. With an impossible attention to detail and profoundly entertaining story telling, Patrick's writing has an incredible knack to transport its readers to a very special place in gaming history. It is a journey that anyone - gamer or not - would be grateful to be a part of."--Andreas Asimakis, host, The Duel Screens podcast, "Patrick's interviews with all the top names in the industry let the reader feel like they know the developer and the games when they finish reading. I consider him one of the good guys in the industry."--Todd Friedman, author of The Walter Day Superstars, Volume 1 "Patrick has taken on an incredibly important task of telling these fascinating, untold stories of the greatest minds in the most underappreciated art form. Without him and these books, their stories would never be documented like they are now. Classes of video game history will owe this man everything."--Kyle Davis and Blaise Dahl, Top Kvlt (Horror Podcast)"When it comes to preserving the stories behind the gaming industry's most influential titles, Patrick Hickey Jr. has proven to be an unwavering force time and time again. With an impossible attention to detail and profoundly entertaining story telling, Patrick's writing has an incredible knack to transport its readers to a very special place in gaming history. It is a journey that anyone - gamer or not - would be grateful to be a part of."--Andreas Asimakis, host, The Duel Screens podcast., "Patrick has taken on an incredibly important task of telling these fascinating, untold stories of the greatest minds in the most underappreciated art form. Without him and these books, their stories would never be documented like they are now. Classes of video game history will owe this man everything."--Kyle Davis and Blaise Dahl, Top Kvlt (Horror Podcast), "Patrick's interviews with all the top names in the industry let the reader feel like they know the developer and the games when they finish reading. I consider him one of the good guys in the industry."--Todd Friedman, author of The Walter Day Superstars, Volume 1, "Patrick's interviews with all the top names in the industry let the reader feel like they know the developer and the games when they finish reading. I consider him one of the good guys in the industry."--Todd Friedman, author of The Walter Day Superstars, Volume 1 "Patrick has taken on an incredibly important task of telling these fascinating, untold stories of the greatest minds in the most underappreciated art form. Without him and these books, their stories would never be documented like they are now. Classes of video game history will owe this man everything."--Kyle Davis and Blaise Dahl, Top Kvlt (Horror Podcast).
Table of Content
Table of Contents Acknowledgments Foreword by Jeff Paquette Preface Introduction Neil Biggin, Michael Hirst, Paul Hiley and Greg Staples, Loaded: A Bloody Good Time Jake Simpson, Revolution X: An "Angel" in Arcades, but "Jaded" on Console Vic Tolomei, Chiller: Medieval Mayhem Rob Fulop, Missile Command: An Arcade Perfect Port Steve Woita, Quadrun: Definitely Not Ms. Pac-Man Steve Cartwright, Megamania: Cheeseburger in Slide and Shoot Paradise John Mracek and Mike Feinstein, Phoenix: The Birth of the Big Bad Boss Noah Falstein, Sinistar: More Than Words Paul Marrable, Horizon Shift '81: Back to the Future Ste Wilson, Super Mega Space Blaster Special: A Personal Challenge Dan Kitchen, River Raid II: Refueling the 2600 Dan Kitchen, Turn & Burn: No Fly Zone: The Long Atari Highway to the SNES Danger Zone Benjamin Johnson, War­Jetz: Ben's Big Break Dylan Cuthbert, Star Fox: Super FX Chips and McVities Cam Weber, Scarface: The World Is Yours: Say Hello to Not Your Typical Movie Tie-In Perry Rodgers, Jumping Flash: Taking the FPS to New Heights Ronald Pieket, Mercenaries: Playground of Destruction: Destroy It All, One Card at a Time Richard Rouse III, The Suffering: Ties That Bind: A Monster in My Closet Jools Watsham, Xeodrifter: Pint-Sized Metroid-Mania Ronald Pieket, One: Man on the Run Jools Watsham, Dementium II: No Konami? No Problem Brian McNeely, Powerslave: Walk, Shoot and Jump Like an Egyptian Jens Andersson, The Darkness: Jackie Boy's Day Out David Szymanski and Dave Oshry, Dusk: The Rediscovered Roots of the FPS Joe Mirabello, Tower of Guns: .38 Special Neill Glancy, South Park: From Guns to Yellow Snowballs Jim Stiefelmaier, Area 51: The Truth Is Cardboard Thin Simon Hason and Philipp Döschl, Lonewolf: Click, Click Boom David Dienstbier and Stephen Broumley, Turok: Dinosaur Hunter: An E3 Cinderella Story Jon Knoles, Star Wars: Shadows of the Empire: Rendar's Day Out Tony Giovannini, Metroid Prime: Through Samus' Eyes Jens Andersson, The Chronicles of Riddick: Escape from Butcher Bay: Better Than the Movie, a Lot Better Taylor Kurosaki, Call of Duty: Modern Warfare: Redefining a Classic with a New Story Tony Barnes, Medal of Honor (2010): Let Them Know You're "There" Rebecca Ann Heineman, Wolfenstein 3D: Symphony of Destruction Frank O'Connor, Halo 3: The Biggest and Baddest on the 360 Lee Perry, Gears of War: Cover Me Dominic Craig, Red Dead Revolver: Rockstar Did What Capcom Couldn't, for a Dollar Jake Simpson, Soldier of Fortune: GHOULs and Guns Conclusion Afterword by Benjamin Johnson Index
Topic
General, Video & Electronic
Lccn
2021-011550
Dewey Decimal
794.8
Intended Audience
Scholarly & Professional
Dewey Edition
23
Illustrated
Yes
Genre
Games & Activities, Sports & Recreation

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Expert Trading Limited
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Ste 101
21045-1956 Columbia, MD
United States
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