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Java How To Program, Early Objects

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Specificaties

Objectstaat
Redelijk: Een boek dat slijtage vertoont. De kaft kan enigszins beschadigd zijn, maar is als geheel ...
ISBN
9780134751856
Publication Year
2017
Type
Textbook
Format
Ringbound
Language
English
Publication Name
Java How to Program, Early Objects, Student Value Edition
Item Height
2in
Author
Paul Deitel, Harvey Deitel
Item Length
9.4in
Publisher
Pearson Education
Item Width
7.2in
Item Weight
63.4 Oz
Number of Pages
1296 Pages

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Product Information

NOTE: Before purchasing, check with your instructor to ensure you select the correct ISBN. Several versions of MyLab(TM) Programmingexist for each title, and registrations are not transferable. To register for and use MyLab Programming, you may also need a Course ID, which your instructor will provide. Used books, rentals, and purchases made outside of Pearson If purchasing or renting from companies other than Pearson, the access codes for MyLab Programming may not be included, may be incorrect, or may be previously redeemed. Check with the seller before completing your purchase. For courses in Java programming This package includes MyLab (TM) Programming. Unparalleled breadth and depth of object-oriented programming concepts The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of programming fundamentals, object-oriented programming concepts and intermediate-level topics for further study. Java How to Program, Early Objects, 11th Edition, presents leading-edge computing technologies using the Deitel signature live-code approach, which demonstrates concepts in hundreds of complete working programs. The 11th Edition presents updated coverage of Java SE 8 and new Java SE 9 capabilities, including JShell, the Java Module System, and other key Java 9 topics. Java How to Program, Late Objects, 11th Edition also is available.] Personalize learning with MyLab Programming. MyLab(TM) Programming is an online learning system designed to engage students and improve results. MyLab Programming consists of a set of programming exercises correlated to the programming concepts in this book. Through hundreds of practice problems, the system automatically detects errors in the logic and syntax of their code submissions and offers targeted hints that enable students to figure out what went wrong-and why. MyLab Programming improves the programming competence of beginning students who often struggle with the basic concepts and paradigms of popular high-level programming languages. For instructors, a comprehensive gradebook tracks correct and incorrect answers and stores the code inputted by students for review. 0134800273 / 9780134800271 Java How to Program, Early Objects Plus MyLab Programming with Pearson eText -- Access Card Package, 11/e Package consists of: 0134743350 / 9780134743356 Java How to Program, Early Objects 0134752120 / 9780134752129 MyLab Programming with Pearson eText -- Access Code Card -- for Java How to Program, Early Objects Students can use the URL and phone number below to help answer their questions: http: //247pearsoned.custhelp.com/app/home 800-677-6337

Product Identifiers

Publisher
Pearson Education
ISBN-10
013475185x
ISBN-13
9780134751856
eBay Product ID (ePID)
21038291308

Product Key Features

Author
Paul Deitel, Harvey Deitel
Publication Name
Java How to Program, Early Objects, Student Value Edition
Format
Ringbound
Language
English
Publication Year
2017
Type
Textbook
Number of Pages
1296 Pages

Dimensions

Item Length
9.4in
Item Height
2in
Item Width
7.2in
Item Weight
63.4 Oz

Additional Product Features

Edition Number
11
Table of Content
Brief Contents Introduction to Computers, the Internet and Java Introduction to Java Applications; Input/Output and Operators Introduction to Classes, Objects, Methods and Strings Control Statements: Part 1; Assignment, ++ and -- Operators Control Statements: Part 2; Logical Operators Methods: A Deeper Look Arrays and ArrayLists Classes and Objects: A Deeper Look Object-Oriented Programming: Inheritance Object-Oriented Programming: Polymorphism and Interfaces Exception Handling: A Deeper Look JavaFX Graphical User Interfaces: Part 1 JavaFX GUI: Part 2 Strings, Characters and Regular Expressions Files, Input/Output Streams, NIO and XML Serialization Generic Collections Lambdas and Streams Recursion Searching, Sorting and Big O Generic Classes and Methods: A Deeper Look Custom Generic Data Structures JavaFX Graphics and Multimedia Concurrency Accessing Databases with JDBC Introduction to JShell: Java 9's REPL Chapters on the Web Operator Precedence Chart ASCII Character Set Keywords and Reserved Words Primitive Types Using the Debugger Appendices on the Web Index Online Chapters and Appendices Swing GUI Components: Part 1 Graphics and Java 2D Networking Java Persistence API (JPA) JavaServer(tm) Faces Web Apps: Part 1 JavaServer(tm) Faces Web Apps: Part 2 REST-Based Web Services (Optional) ATM Case Study, Part 1: Object-Oriented Design with the UML (Optional) ATM Case Study, Part 2: Implementing an Object-Oriented Design Swing GUI Components: Part 2 Java Module System and Other Java 9 Features Using the Java API Documentation Creating Documentation with javadoc Unicode® Formatted Output Number Systems Bit Manipulation Labeled break and continue Statements UML 2: Additional Diagram Types Design Patterns
Copyright Date
2018
Target Audience
College Audience
Topic
Programming Languages / Java
Genre
Computers

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