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Imaginative Realism: How to Paint What Doesn't Exist (Paperback or Softback)

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Bevindt zich in: Grand Rapids, Michigan, Verenigde Staten
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eBay-objectnummer:365682905881
Laatst bijgewerkt op 16 aug 2025 03:57:37 CESTAlle herzieningen bekijkenAlle herzieningen bekijken

Specificaties

Objectstaat
Nieuw: Een nieuw, ongelezen en ongebruikt boek in perfecte staat waarin geen bladzijden ontbreken of ...
ISBN
0740785508
EAN
9780740785504
Manufacturer
Andrews McMeel Publishing
Brand
Andrews McMeel Publishing
Binding
TP

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Product Identifiers

Publisher
Andrews McMeel Publishing
ISBN-10
0740785508
ISBN-13
9780740785504
eBay Product ID (ePID)
72972248

Product Key Features

Book Title
Imaginative Realism : How to Paint What Doesn't Exist
Number of Pages
224 Pages
Language
English
Publication Year
2009
Topic
Subjects & Themes / Science Fiction & Fantasy, Techniques / Painting, Study & Teaching, History / General
Genre
Art
Author
James Gurney
Book Series
James Gurney Art Ser.
Format
Trade Paperback

Dimensions

Item Height
0.6 in
Item Weight
32.2 Oz
Item Length
10.5 in
Item Width
9 in

Additional Product Features

Intended Audience
Trade
LCCN
2009-015708
Reviews
More than an instruction book, this is a guide for fans of science fiction and fantasy.  (Sue Brettingen, Model Retailer), More than an instruction book, this is a guide for fans of science fiction and fantasy.  (Sue Brettingen, Model Retailer), More than an instruction book, this is a guide for fans of science fiction and fantasy. (Sue Brettingen, Model Retailer)
Dewey Edition
22
Series Volume Number
1
Dewey Decimal
709.03/43
Synopsis
See and shape the world in a way you never before imagined with this realistic fantasy illustration guide from award-winning artist and author James Gurney. In Imaginative Realism: How to Paint What Doesn't Exist , Dinotopia creator James Gurney instructs and inspires beginning artists and fans of fantasy art, sharing his uncanny ability to incorporate amazing detail and imagination into stunningly realistic fantasy settings and teaching, step-by-step, the techniques that won him worldwide critical acclaim. This groundbreaking work examines the practical methods for creating believable pictures of imaginary subjects, such as dinosaurs, ancient Romans, alien creatures, and distant worlds. Alongside a survey of imaginative paintings from the Renaissance to the golden Age of American illustration, the book explains not just techniques like sketching and composition, but the fundamentals of believable world-building, including archaeology, architecture, anatomy for creatures and aliens, and fantastic engineering. It concludes with details and valuable advice on careers in fantasy illustration, including video game and film concept art and toy design. More than an instruction book, this is the ultimate reference for fans of science fiction and fantasy illustration. "Gurney's Imaginative Realism is a gold mine for artists who want to create images that sing with authority and delight the viewer with rich otherworldly visuals." -Erik Tiemens, concept artist, Star Wars: Episodes II and III " Imaginative Realism is an indispensable, flawless reference for vision-makers in any discipline to create their own imaginative realms." -Frank M. Costantino, ASAI, SI, FSAI, JARA, cofounder, American Society of Architectural Illustrators, From the award-winning artist, learn to see and shape the world in a way you never before imagined. An award-winning fantasy artist and the creator of Dinotopia , James Gurney instructs and inspires in Imaginative Realism: How to Paint What Doesn't Exist . Renowned for his uncanny ability to incorporate amazing detail and imagination into stunningly realistic fantasy settings, James Gurney teaches budding artists and fans of fantasy art step-by-step the techniques that won him worldwide critical acclaim. This groundbreaking work examines the practical methods for creating believable pictures of imaginary subjects, such as dinosaurs, ancient Romans, alien creatures, and distant worlds. Beginning with a survey of imaginative paintings from the Renaissance to the golden Age of American illustration, the book then goes on to explain not just techniques like sketching and composition, but also the fundamentals of believable world building including archaeology, architecture, anatomy for creatures and aliens, and fantastic engineering. It concludes with details and valuable advice on careers in fantasy illustration, including video game and film concept art and toy design. More than an instruction book, this is the ultimate reference for fans of science fiction and fantasy illustration. "Gurney's Imaginative Realism is a gold mine for artists who want to create images that sing with authority and delight the viewer with rich otherworldly visuals." --Erik Tiemens, concept artist, Star Wars: Episodes II and III " Imaginative Realism is an indispensable, flawless reference for vision makers in any discipline to create their own imaginative realms." --Frank M. Costantino, ASAI, SI, FSAI, JARA, cofounder, American Society of Architectural Illustrators, Aguide to realistically representing the world of imagination, for beginners and professionals and everyone in between.
LC Classification Number
ND1505.G87 2009

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