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JavaScript Absolute Beginner's Guide by Chinnathambi, Kirupa

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Objectstaat
Goed: Een boek dat is gelezen, maar zich in goede staat bevindt. De kaft is zeer minimaal beschadigd ...
ISBN
9780789758064

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Product Information

JavaScript Absolute Beginner's Guide No experience necessary Make the most of JavaScript -- even if you've never programmed anything before. This book is the fastest way to learn JavaScript and use it together with CSS3 and HTML5 to create powerful web and mobile experiences. Learn how to do what you want, the way you want, one incredibly easy step at a time. JavaScript has never been this simple This is the easiest, most practical beginner's guide to programming JavaScript with simple, reliable instructions for doing everything you really want to do Here's a small sample of what you'll learn: Learn why JavaScript is awesome Organize your code with variables Understand how functions make your code reusable Use the popular if/else statement to help make a decision in code Learn about switch statements and when to use them Work with for, while, and do...while loops Learn how to use global and local scope Understand what closures are Learn about the various places your code can live Understand how to write comments and good commenting practices Learn about the basic types of objects you'll run into in JavaScript Find out that pizza has an educational value beyond just being deliciously awesome Understand how text is treated in JavaScript Learn how to perform common string operations Use arrays to handle lists of data Learn to create custom objects Purchase of JavaScript Absolute Beginner's Guide in any format includes free access to the online Web Edition, which provides several special features to help you learn: The complete text of the book online Short videos by the author introducing each chapter Interactive quizzes to test your understanding of the material Updates and corrections as they become available This Web Edition can be viewed on all types of computers and mobile devices with any modern web browser that supports HTML5. Contents at a Glance 1 Hello, World Part I: The Basic Stuff 2 Values and Variables 3 Functions 4 Conditional Statements: If, Else, and Switch 5 Meet the Loops: For, While, and Do...While 6 Timers 7 Variable Scope 8 Closures 9 Where Should Your Code Live? 10 Commenting Your Code Part II: It's an Object-Oriented World 11 Of Pizza, Types, Primitives, and Objects 12 Strings 13 When Primitives Behave Like Objects 14 Arrays 15 Numbers 16 A Deeper Look at Objects 17 Extending Built-in Objects 18 Booleans and the Stricter === and == Operators 19 Null and Undefined 20 Immediately Invoked Function Expressions Part III: Working with the DOM 21 JS, The Browser, and The DOM 22 Finding Elements in the DOM 23 Modifying DOM Elements 24 Styling Your Content 25 Traversing the DOM 26 Creating a

Product Identifiers

Publisher
Pearson Education
ISBN-10
0789758067
ISBN-13
9780789758064
eBay Product ID (ePID)
219090592

Product Key Features

Number of Pages
416 Pages
Language
English
Publication Name
Javascript Absolute Beginner's Guide
Publication Year
2016
Subject
Web / Web Services & APIs, Programming Languages / Javascript, Web / Web Programming
Type
Textbook
Subject Area
Computers
Author
Kirupa Chinnathambi
Series
Absolute Beginner's Guide Ser.
Format
Trade Paperback

Dimensions

Item Height
0.9 in
Item Weight
20.5 Oz
Item Length
9 in
Item Width
7 in

Additional Product Features

LCCN
2016-939721
Dewey Edition
23
Target Audience
Scholarly & Professional
Illustrated
Yes
Dewey Decimal
005.2/762
Lc Classification Number
Qa76.73.J39
Table of Content
Introduction Chapter 1 Hello, World! PART I: THE BASIC STUFF Chapter 2 Values and Variables Chapter 3 Functions Chapter 4 Conditional Statements: If, Else, and Switch Chapter 5 Meet the Loops: For, While, and Do...While! Chapter 6 Timers Chapter 7 Variable Scope Chapter 8 Closures Chapter 9 Where Should Your Code Live? Chapter 10 Commenting Your Code PART II: IT'S AN OBJECT-ORIENTED WORLD Chapter 11 Of Pizza, Types, Primitives, and Objects Chapter 12 Strings Chapter 13 When Primitives Behave Like Objects Chapter 14 Arrays Chapter 15 Numbers Chapter 16 A Deeper Look at Objects Chapter 17 Extending Built-in Objects Chapter 18 Booleans and the Stricter Operators Chapter 19 Null and Undefined Chapter 20 Immediately Invoked Function Expressions PART III: WORKING WITH THE DOM Chapter 21 JS, The Browser, and The DOM Chapter 22 Finding Elements in the DOM Chapter 23 Modifying DOM Elements Chapter 24 Styling Your Content Chapter 25 Traversing the DOM Chapter 26 Creating and Removing DOM Elements Chapter 27 In-Browser Developer Tools PART IV: DEALING WITH EVENTS Chapter 28 Events Chapter 29 Event Bubbling and Capturing Chapter 30 Mouse Events Chapter 31 Keyboard Events Chapter 32 Page Load Events and Other Stuff Chapter 33 Handling Events for Multiple Elements Chapter 34 Conclusion Glossary Index

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