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INTERACTIVE COMPUTER GRAPHICS: A TOP-DOWN APPROACH WITH By Edward Angel & Dave

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ISBN-10
0133574849
Book Title
Interactive Computer Graphics: A Top-Down Approach with WebGL
ISBN
9780133574845

Over dit product

Product Identifiers

Publisher
Pearson Education
ISBN-10
0133574849
ISBN-13
9780133574845
eBay Product ID (ePID)
176395499

Product Key Features

Number of Pages
752 Pages
Publication Name
Interactive Computer Graphics : a Top-Down Approach with Webgl
Language
English
Subject
Programming / Games, Programming Languages / General, Computer Graphics, Interactive & Multimedia
Publication Year
2014
Type
Textbook
Subject Area
Computers
Author
Edward Angel, Dave Shreiner
Format
Hardcover

Dimensions

Item Height
1.2 in
Item Weight
52.8 Oz
Item Length
10.1 in
Item Width
8.3 in

Additional Product Features

Edition Number
7
Intended Audience
College Audience
LCCN
2013-050594
Synopsis
This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals. Computer animation and graphics are now prevalent in everyday life from the computer screen, to the movie screen, to the smart phone screen. The growing excitement about WebGL applications and their ability to integrate HTML5, inspired the authors to exclusively use WebGL in the Seventh Edition of Interactive Computer Graphics with WebGL. Thisis the only introduction to computer graphics text for undergraduates that fully integrates WebGL and emphasizes application-based programming. The top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics. Teaching and Learning Experience This program will provide a better teaching and learning experience-for you and your students. It will help: Engage Students Immediately with 3D Material: A top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own graphics. Introduce Computer Graphics Programming with WebGL and JavaScript: WebGL is not only fully shader-based-each application must provide at least a vertex shader and a fragment shader-but also a version that works within the latest web browsers., Interactive Computer Graphics with WebGL, Seventh Edition , is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals interested in computer animation and graphics using the latest version of WebGL. Computer animation and graphics are now prevalent in everyday life from the computer screen, to the movie screen, to the smart phone screen. The growing excitement about WebGL applications and their ability to integrate HTML5, inspired the authors to exclusively use WebGL in the Seventh Edition of Interactive Computer Graphics with WebGL. Thisis the only introduction to computer graphics text for undergraduates that fully integrates WebGL and emphasizes application-based programming. The top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics. Teaching and Learning Experience This program will provide a better teaching and learning experience-for you and your students. It will help: Engage Students Immediately with 3D Material: A top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own graphics. Introduce Computer Graphics Programming with WebGL and JavaScript: WebGL is not only fully shader-based-each application must provide at least a vertex shader and a fragment shader-but also a version that works within the latest web browsers., Interactive Computer Graphics with WebGL, 7e, fully integrates WebGL and emphasizes application-based programming. KEY TOPICS: Graphics Systems and Models; Graphics Programming; Interaction and Animation; Geometric Objects and Transformations; Viewing; Lighting and Shading; Discrete Techniques; From Geometry to Pixels; Modeling and Hierarchy; Procedural Methods; Curves and Surfaces; Advanced Rendering. MARKET: This book is suitable for undergraduate students in computer science and engineering, and for professionals interested in computer animation and graphics using the latest version of WebGL., Interactive Computer Graphics with WebGL, Seventh Edition , is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals interested in computer animation and graphics using the latest version of WebGL. ¿ Computer animation and graphics are now prevalent in everyday life from the computer screen, to the movie screen, to the smart phone screen. The growing excitement about WebGL applications and their ability to integrate HTML5, inspired the authors to exclusively use WebGL in the Seventh Edition of Interactive Computer Graphics with WebGL. Thisis the only introduction to computer graphics text for undergraduates that fully integrates WebGL and emphasizes application-based programming. The top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics. ¿¿ Teaching and Learning Experience This program will provide a better teaching and learning experience-for you and your students. It will help: Engage Students Immediately with 3D Material: A top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own graphics. Introduce Computer Graphics Programming with WebGL and JavaScript: WebGL is not only fully shader-based-each application must provide at least a vertex shader and a fragment shader-but also a version that works within the latest web browsers.
LC Classification Number
T385.A5133 2014

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